Sony has revealed more details about Project Leonardo, its accessibility controller, and its new official name, the Access Controller. Revealed earlier this year, the Access Controller aims to make gaming more accessible and easier for people living with disabilities.
New information released on the PlayStation Blog describes the Access Controller as having a wide level of customization, including an “array of swappable button and stick caps” that can be used to create different layouts that correspond best to their individual requirements.
The controller can be mounted on a flat surface or on a tripod, will have four 3.5mm AUX ports that more specialty switches and inputs can be added to, and full customization options on the PS5 for button remapping and setting up controller profiles. Out of the box, the controller will come with a variety of analog sticks and button caps, as well as swappable button cap tags to easily mark which inputs are mapped to which button.
Sony has increased its efforts to make its gaming ecosystem more approachable, with the last few years seeing high-profile games such as The Last of Us Part 1, God of War Ragnarok, and Horizon Forbidden West ship with dozens of accessibility options to fine-tune the software. The PlayStation Store was also recently updated with accessibility tags.
The Access Controller now offers a hardware solution to gamers looking to fine-tune their setup, but a release date and price has yet to be finalized. If you are looking to purchase the controller when it’s available, you can sign up for updates on Sony’s website.
The products discussed here were independently chosen by our editors.
GameSpot may get a share of the revenue if you buy anything featured on our site.